History The third-generation 3 series, introduced in 1991, was a radical step forward from the E30. The design was completely new, with much improved aerodynamics. The six-cylinder engines were all new, employing four valves per cylinder. Top engine was the 325i with 192hp. Besides the entry-level 316i and 318i four-cylinders, […]

BMW 3 series (E36)


History The second generation of BMW’s 3 series was introduced in late 1982. Where the predecessor E21 had only been available as two-door sedan (not counting the partial convertibles by Baur), the E30 was sold in a total of four body styles. The four-door sedan, convertible, and station wagon (Touring […]

BMW 3 series (E30)


History The Jaguar Mk 2 was introduced in late 1959 as successor to the Mk 1. It was the medium-sized saloon/sedan in Jaguar’s lineup, positioned below the larger Mk IX and Mk X. It was powered by various versions of the XK engine, being available with the 2.4l, 3.4l, and […]

Jaguar Mk 2



History The Golf II followed up the groundbreaking Golf I in 1983. A bit bigger, heavier and more rounded, it sold very well. I bought a 1990 model as my first car in 1999, and two of my friends had one, too – at the time, they could still be […]

VW Golf II


History The fifth-generation 3-series was introduced in 2005, as successor to the successful E46. Each model now received its own code: E90 sedan, E91 touring, E92 coupé, E93 convertible. After the controversial E65 7-series and E60 5-series, BMW decided to play it safe with the E90’s styling, resulting in a […]

BMW 3 series (E9x)


Start out simple Infinity is a complex game, but the complexity comes in layers. For your first games, all you need is a basic understanding of the order/ARO mechanism and how dice rolling in fire combat works. Save things like hackers and lots of objectives for later games. Start out […]

Getting started with Infinity IV: Your first games



Point limits and SWC Infinity games are usually played with between 150 and 300 points. 150 is good for unexperienced players, while 200 and 250 are popular for games that allow players to play most aspects of the game while being a bit quicker to play (and requiring less miniatures) […]

Getting started with Infinty III: List building


So you’ve decided to get started with Infinity and want to pick a faction to play. This can be a daunting task, as there a seven factions with a large variety of models to choose from. This is by no means an “if this, then pick this army” guide, but […]

Getting started with Infinity II: Picking a faction


After having it on my “maybe in the future” list for years, I finally gut sucked into playing Infinity and really enjoy it. Here are a couple of online resources that can help you when starting out, but also later on. Official Infinity website Infinity download page: Includes the rules, […]

Getting started with Infinity I: Online resources



History The Ford Mustang was introduced on April 17th, 1964. It was based on the compact Ford Falcon and aimed at the post-war baby-boomer generation. Designed as sporty-looking and very customizable car, it was an instant success that sold in huge numbers and laid foundation to the “Pony Car” segment. […]

Ford Mustang (first generation, 1964-1973)


History The first Volkswagen Golf was introduced in 1974 as the successor to the Beetle. It was a radical departure from the previous Volkswagen approach of air-cooled rear engines. While the Golf surely wasn’t the first front-wheel drive car (the Mini used the concept much earlier) or car with rear […]

VW Golf I GTI


History The Porsche 911 was presented in 1963, originally as 901, as successor to the Porsche 356. It was powered by a 2.0l flat-six engine that developed 130 HP. The 160 HP 911S was added in 1967, with the Targa model (removable roof panel) following in the same year. 1967 […]

Porsche 911 (early model, 1963-1973)